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  Canale Formazione Tecnica
  | Crossroads
  | Autore: Coaching the Team | Fonte: worldofsoccer
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Coaching Points
- Insist on good quality passing at start of the exercise.
- If "near-post" runner arrives too early, tell player to "spin" away and let next player move into "near post" space with third player making the "far post" run.
- Recommend deflection shots and "headers" at near post.
- Suggest heading down and away from keeper at far post.
- Have crossing player attempt to hit around the outside of the ball to bend cross away from goal and the goalkeeper.
Challenge
- For attackers, to perfect the patterns of attack - and to score; for goalkeeper(s), to keep goals to a
minimum.
Additional Information
This is a very demanding, challenging and enjoyable practice - without the necessity of opposition. There are three KEY parts to the practice:
1. The three passes that start the practice: the ball in, the set-up ball, the cross-field pass. In all
cases the quality must be first class.
2. Quality of the cross.
3. Timing of the runs to the near and far post.
Key Considerations:
- The crossing player should aim for the spaces, not the player.
- The "cross" should be played into the near post space, head height or below, and slightly bending away from the goal.
- The slightly overheight/over-paced, near-post cross will end up the ideal far-post cross (giving the
best of both worlds).
The timing of runs is critical:
1. The near-post run has to be made early and fast, if time allows. It should be a "bent run" to allow the attacker to get on the "blindside" of the defenders, and in line with the cross.
2. The far-post run is less demanding as it would be wrong to be in too early "waiting" for the cross.
Coming in late allows the player to attack the cross and with momentum to add to the leap, if
required
.

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Objectives
To develop team patterns when attacking crosses; development of crossing, shooting and heading skills; and timing of runs to attack crosses.
Organization
- Four stations are set up as in illustration.
- Goalkeeper(s) selected.
- Players evenly divided between stations, and attack in waves of four - one from each station (not shown in illustration).
- Play is started at the center circle and played to central front player.
- Ball is played by front player back to the starting player, who passes the ball to one of the two wide players.
-Front player and server move away from the crossing player and towards the penalty area to prepare to meet the cross to near and far posts.
- Communication is essential in order for players to decide who goes "near post," and who goes "far post."
- Flank player not receiving ball supports the attack - but may if situation allows, take initiative to make one of the runs, even near post.
- "One Touch" only rule when receiving ball in penalty area.

 

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